Twelve Minutes is a bad episode of Law & Order: SVU with its horrible ending

I wasn’t going to say anything about sweet minutes because the outcome seemed so unbelievably * lifeless * that I didn’t feel like there was anything I could conjure up. But then I saw the recent Zero Punctuation and heard Yahtzee try to describe it without spoiling it. And it occurred to me that there are some of you out there who might not understand how strange and out of context the true ending of sweet minutes – there are some of you who have not yet been spoiled.

So fuck it, I’ll talk about it.

Spoiling the end of sweet minutes

Twelve Minutes It is about a very banal couple in a very small apartment who just found out that they are about to have a baby (personally, I would wonder where they are going to keep the little one in that shoe box) when they are ambushed in their apartment by a determined murderer accusing the wife of murdering her own father. The husband is trapped in a 12-minute time loop and must figure out how to break it and save himself and his wife.

It sounds intriguing, and the game is certainly absorbing as you lead the man through the small apartment and try not only to prevent him and his wife from being murdered, but also to figure out where all this hostility is coming from. And in the end it turns out that the husband killed the father because he found out that he was actually the father of both of them through an affair with the husband’s mother.

Twelve Minutes is a bad episode of Law & Order: SVU with its horrible ending

The player can choose to end the game by having him never get together with his wife in the first place or by choosing to have his memories suppressed. I’m still not sure if all of this should be taken at face value, or if these repeated deaths are a metaphor for the protagonist trying and failing in his attempt to find a future in which he can marry his sister; if it is the latter, then it would be explained why Willem Dafoe voices both the detective and the father.

We had to go there, right?

So, to recap, two people who have the same father unknowingly end up falling in love and are about to have a child, when death appears as the arm of God to strike them for their deviation. Not only is it a tale as old as time; is the exact plot of an episode of Law & Order: SVU (Season 5, Episode 15, “Families”, if anyone is morbidly curious). Except I can’t even give sweet minutes the same credit as GRAPES, because at least the viewers are going to GRAPES Knowing that they can expect the twisted and the taboo.

I realize this may seem a bit hypocritical of me as I wrote an entire article making fun of Hades for eliminating incest from his narrative of Greek myths. But in that case, I was referring to how it was removed specifically because it could have made people uncomfortable and downplayed the narrative about resolving dysfunctional family dynamics. sweet minutesInstead, he seems almost proud that his big twist is basically “incest happened.”

Twelve Minutes is a bad episode of Law & Order: SVU with its horrible ending

First of all, using incest doesn’t make the story smart. It’s as old a plot twist as Oedipus, and it’s not new to games, either. On Fire Emblem the “characters who are secretly half-siblings have a baby together” card was already used, and on that occasion it was at the service of a broader plot about an evil god. “Incest” is one of those taboos that the most itchy or least imaginative could imagine as great material for a story, precisely because it is taboo, but it is not.

What really hurts this game is that, being so short, we don’t have enough time to contextualize it. The only way for something like this to work is to convey what it means emotionally to the characters. If you have read the novels of A Song of Ice and Fuego, the relationship of twins Jaime and Cersei is shocking at first, but the books spend a lot of time exploring what kind of emotional torment would force two people who seem to have everything to do something like this. What sweet minutes save the incest for the end of the game, there is not enough room to handle a revelation that should carry so much emotional weight. So it has no weight.

And the worst thing about this ending is that I suspect sweet minutes he wants me to find a metaphorical meaning for it. Some parts of the final confrontation with the father only make sense if the apartment scenario is not really real: the woman infers that she only met the husband after her father died, but the final scenario shows the father warning the future husband that walk away and tell you the truth. But I don’t like any media outlet that wants me to do the job of making it look smarter than it is, so I won’t try to do it. Suffice to say, this ending betrays the intriguing Twelve Minutes mystery story by trying to use shock value to make it stick in your mind.

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Twelve Minutes is a bad episode of Law & Order: SVU with its horrible ending